AI Insights · Timothy · April 2023
Top 5 Miner Games in the Netherlands for Q1 2023
An overview of the performance of the top 5 miner games in the Netherlands for the first quarter of 2023, based on data from Sensor Tower.
In the first quarter of 2023, the top 5 miner games in the Netherlands showcased varied performance metrics across downloads, revenue, and active users on a unified platform. Here's a detailed look at each game's performance:
Merge and Dig from SUPERSONIC STUDIOS LTD saw a fluctuating trend in weekly revenue, peaking at approximately $322 in the week of January 30. Weekly downloads reached a high of around 6.8K in the same week, but gradually declined to about 3.1K by the end of March. Weekly active users peaked at nearly 13.9K at the end of January, maintaining a steady range between 10K and 12K throughout the rest of the quarter.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH experienced a steady weekly revenue, with the highest being roughly $3.8K at the end of December. The game's weekly downloads showed a notable dip from around 2.5K in late February to about 1.2K at the end of March. Despite this, weekly active users remained robust, peaking at about 69.8K in mid-February and ending the quarter at approximately 66.2K.
Dig Deep by Crazy Labs had modest revenue, peaking at $32 in late January. Weekly downloads showed a significant rise in the week of March 20, reaching 3K, while weekly active users followed a similar trend, peaking at around 10.4K in the same week.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd had the highest weekly revenue among the top 5, peaking at approximately $13.7K at the end of December. Weekly downloads were relatively low, with a peak of about 3.2K in late December and a low of 135 in late February. Weekly active users ranged between 9.4K and 17.2K, with a peak in late December.
Ground Digger! by HOMA GAMES saw minimal revenue, peaking at $13 in the last week of March. Weekly downloads remained steady, peaking at approximately 1.1K in mid-March. The game maintained a consistent weekly active user base, peaking at about 2.9K in mid-March.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.